Turning back time
An example about implementing time manipulation systems in GM
Compatibility: GM 7, GM 8 LITE
Tutorial Type: Example
Downloadable Content: http://solidfiles.com/d/BSKT/get (direct link)
Skill Level: Intermediate
Objective: Using arrays to store coordinates, for loops and other data manipulation techniques
An example about implementing time manipulation systems in GM
Compatibility: GM 7, GM 8 LITE
Tutorial Type: Example
Downloadable Content: http://solidfiles.com/d/BSKT/get (direct link)
Skill Level: Intermediate
Objective: Using arrays to store coordinates, for loops and other data manipulation techniques
Note that this is a mirror for an older tutorial posted by me at http://gmc.yoyogames.com/index.php?showtopic=453843
There are many new videogames in which the time is player-controlled, like for example Prince of Persia series where you have the power to turn back time for a couple of seconds.
In this example, I've used two arrays storing all the previous positions of an object using a few inverse for loops and a reversing engine (everything is based on chain reactions).