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    Mechanical Warfare

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    MasterOfKings
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    Mechanical Warfare

    Post by MasterOfKings on Wed May 19, 2010 6:20 pm

    Mechanical Warfare

    System Requirements...
    Operating System: XP / Vista / 7
    Processor Speed: 1000Mhz (1 Ghz) - Dual Core
    Memory (RAM): 64MB
    Graphics Card: 32MB
    DirectX: 8 or higher
    Screen Resolution: 800x600

    Progress...
    Core Engine: 30%
    Soundtrack (music): 10%
    Soundtrack (sounds): 2%
    Multiplayer: 0%
    Main Menu: 70%
    Overall: 22%

    Description...
    The year is 2042. The world now has a united military force, known as the United Nations Military Unit (or UNMU for short). They recently completed a new project that was originally meant to be under wraps, but went public when primary testing began. The project was the construction of military unmanned combat units. These units are fully mechanical in nature and are controlled by computers, as to allow for the user to remain offsite.
    Terrorist activity has grown in recent years and this new project will be the frontline for combating it all. It's time to link up to a command module of one of the units, and join the fight!

    Details...
    The levels are set in different environments, such as beaches, cities, jungle, etc. You get money on the field during each level, and you use this money to upgrade your combat unit, by either increasing it's power supply, strengthening weapons, or hardening defences.

    Download Information / Link...
    Unavailable.

    -MoK


    Last edited by MasterOfKings on Tue Jan 11, 2011 2:28 am; edited 4 times in total


    peceecar
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    Re: Mechanical Warfare

    Post by peceecar on Fri May 21, 2010 11:53 am

    so did you make the game or is this just a commercial if you made it can i see some screenshots
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    MasterOfKings
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    Re: Mechanical Warfare

    Post by MasterOfKings on Sat May 22, 2010 4:37 am

    This is in the Current Projects forum, so the game remains under construction.
    So no screenshots are available. If you looked at it's current progress, you would realise that.

    -MoK

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    pyranight
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    What view will this game be?

    Post by pyranight on Sun May 23, 2010 1:13 am

    just asking what view this game will be like top down or side on? or isometric?
    because i may be able to help with spriting the player/NPCs?
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    MasterOfKings
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    Re: Mechanical Warfare

    Post by MasterOfKings on Sun May 23, 2010 1:34 am

    Topdown.

    It's Topdown Shooter (TDS).

    -MoK

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    pyranight
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    Ahh ok then.

    Post by pyranight on Sun May 23, 2010 9:46 pm

    ahh ok then, im not good with those types of sprites at all. sorry

    MWG
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    Re: Mechanical Warfare

    Post by MWG on Sun Sep 05, 2010 5:26 am

    Can I just ask if you are still working on this game?
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    MasterOfKings
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    Re: Mechanical Warfare

    Post by MasterOfKings on Sun Sep 05, 2010 5:28 am

    Yes. Mechanical Warfare is MGP's main project right now. It's a rather large game, and we've barely touched the surface.

    -MoK


    Blindspot_Software
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    Re: Mechanical Warfare

    Post by Blindspot_Software on Thu Jan 13, 2011 7:49 pm

    Will the graphics be 3 or 2D? Both could be possible for a tds.
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    MasterOfKings
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    Re: Mechanical Warfare

    Post by MasterOfKings on Fri Jan 14, 2011 7:40 am

    2D, with 3D effects. Aka, shadows, etc.

    -MoK


    Blindspot_Software
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    Re: Mechanical Warfare

    Post by Blindspot_Software on Fri Jan 14, 2011 7:42 am

    Awesome, good luck and I can't wait to play it.
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    MasterOfKings
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    Re: Mechanical Warfare

    Post by MasterOfKings on Fri Jan 14, 2011 7:46 am

    It'll be a while before we get a properly working engine (campaign, etc); but we're working on it!

    -MoK


    DerrenFreeman
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    Re: Mechanical Warfare

    Post by DerrenFreeman on Mon May 02, 2011 9:54 am

    I hope it has good AI Wink

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